AI Insights · Timothy · April 2024
Top 5 Boxing Games on Android in the Middle East: Q1 2024 Performance
Discover the performance trends of the top 5 boxing games on the Android platform in the Middle East during the first quarter of 2024, based on data from Sensor Tower.
In the first quarter of 2024, the top 5 boxing games on the Android platform in the Middle East saw varying performance trends in terms of downloads, revenue, and active users. Here's a detailed look at each game's performance, based on data from Sensor Tower.
I, The One — Fun Fighting Game by CASUAL AZUR GAMES showed significant fluctuations in its metrics. Weekly downloads peaked at 43K during the week of March 4, while weekly active users saw a high of 64K in the same period. Revenue trends were more modest, with a peak of $54 in late January.
Arm Wrestling Master from GOODROID,Inc. experienced consistent weekly downloads, reaching a high of 22K in mid-March. The game's active user base also grew steadily, peaking at 69K in the last week of March. However, there was no reported revenue for this game throughout the quarter.
CASUAL AZUR GAMES' Punchy Race: Run & Fight Game had a notable increase in weekly downloads, peaking at 10K in the last week of February. The game maintained a steady active user base, with a peak of 25K in early March. Revenue was minimal, with only $4 reported in mid-February.
Gym Heros: Fighting Game by Fighting Arena saw a significant rise in weekly downloads, peaking at 9.8K in late January. Active users also increased, reaching a high of 45K in the last week of March. No revenue was reported for this game during the quarter.
Real Boxing 2 by Vivid Games S.A. had steady weekly downloads, peaking at 2.5K in the last week of March. Active users showed a gradual increase, reaching 11.7K in the same period. The game's weekly revenue peaked at $120 in mid-March.
For more detailed insights and data on mobile app performance, visit Sensor Tower.